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296 lines
8.5 KiB
296 lines
8.5 KiB
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//============================================
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//--4>:
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// Exported by ExcelConfigExport
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//
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// 此代码为工具根据配置自动生成, 请不要修改
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//
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//============================================
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using System;
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using Sog;
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using System.Collections.Generic;
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using Newtonsoft.Json.Linq;
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using System.IO;
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using System.Linq;
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public partial class HandBookDescMgr : IConfigManager
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{
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//Singleton
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private static HandBookDescMgr _instance;
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private static readonly object syslock = new object();
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public static HandBookDescMgr Instance { get { if (_instance == null) { lock (syslock) { if (_instance == null) { _instance = new HandBookDescMgr(); }}} return _instance; }}
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public class ItemData
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{
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public HandBookDesc Item;
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public int Line;
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public bool ReadAlready;
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}
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protected Dictionary<int, Dictionary<int, ItemData>> m_ItemTable = new ();
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protected Dictionary<int, HandBookDesc> n_ItemTable = new ();
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//for server only, m_readKeyOnly must be false
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protected SortedList<int, SortedList<int, HandBookDesc>> m_ItemDescTable = new ();
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public SortedList<int, SortedList<int, HandBookDesc>> ItemTable { get {
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if (m_ItemDescTable.Count != m_ItemTable.Count) {
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foreach (var list in m_ItemTable) {
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if (m_ItemDescTable.ContainsKey(list.Key) == false) {
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GetGroup(list.Key);} // GetGroup里会添加
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}
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}
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return m_ItemDescTable; } }
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private TabBinFile m_tbf;
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//private TabTextFile m_tf;
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private int m_curAsynKey1;
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private int m_curAsynKey2;
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public override bool InitBin(string fileName, byte[] fileContent)
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{
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m_ErrorCount = 0;
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m_ItemTable.Clear();
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m_ItemDescTable.Clear();
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n_ItemTable.Clear();
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m_allRead = false;
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m_curAsynKey1 = 0;
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m_curAsynKey2 = 0;
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m_tbf = new TabBinFile(fileName, fileContent);
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while (m_tbf.Next())
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{
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ItemData itemData = new ItemData() { Item = new HandBookDesc() };
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var item = itemData.Item;
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if (m_readKeyOnly) {m_tbf.SetCurrentCol(0); }
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if (item.ReadItemBin(m_tbf, m_readKeyOnly) == false)
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{
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TraceLog.Error("Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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m_ErrorCount++;
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return false;
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}
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if (m_ItemTable.ContainsKey(item.GetKey1()) == false)
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{
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m_ItemTable.Add(item.GetKey1(), new Dictionary<int, ItemData>());
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}
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else if (m_ItemTable[item.GetKey1()].ContainsKey(item.GetKey2()))
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{
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TraceLog.Error("Failed to init TabManager:{0}, multi key1:{1}, key2: {2}, line: {3}",this.ToString(), item.GetKey1(), item.GetKey2(), m_tbf.CurrentLine);
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m_ErrorCount++;
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return false;
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}
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m_ItemTable[item.GetKey1()].Add(item.GetKey2(), itemData);
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n_ItemTable.Add(item.InternalId,item);
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if (m_readKeyOnly)
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{
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itemData.Line = m_tbf.CurrentLine;
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}
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else
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{
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itemData.ReadAlready = true;
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}
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}
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if (!m_readKeyOnly)
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{
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m_tbf = null;
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}
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return true;
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}
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public HandBookDesc GetConfig(int key1, int key2)
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{
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Dictionary<int, ItemData> itemDataGroup;
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m_ItemTable.TryGetValue(key1, out itemDataGroup);
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if (itemDataGroup == null) { return null; }
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ItemData itemData;
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itemDataGroup.TryGetValue(key2, out itemData);
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if(itemData == null)
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{
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return null;
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}
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if(itemData.ReadAlready)
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{
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return itemData.Item;
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}
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m_tbf.SetCurrentLine(itemData.Line);
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m_tbf.SetCurrentCol(0);
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itemData.ReadAlready = true;
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if (m_tbf == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed fs null TabManager:{ 0}, read line error", this.ToString());
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return null;
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}
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if (itemData.Item.ReadItemBin(m_tbf, false) == false)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.GetConfig Failed to init TabManager:{0}, read line error, line: {1}", this.ToString(), m_tbf.CurrentLine);
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return null;
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}
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return itemData.Item;
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}
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public HandBookDesc GetConfigByInternal(int internalId)
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{
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var desc = n_ItemTable.GetValueOrDefault(internalId, null);
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if (desc == null)
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{
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TraceLog.Error("Cfg1KeyMgrTemplate.Get by InternalId Failed fs null TabManager:{0}, internalId={1},read line error,", this.ToString(), internalId);
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}
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return desc;
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}
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public int GetCountKey1(int key1)
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{
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int allCount = 0;
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var group = GetGroup(key1);
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if(group != null)
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{
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allCount = group.Count;
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}
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return allCount;
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}
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//GetGroup的时候如果是延迟读取的,一次性读取整个group
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public SortedList<int, HandBookDesc> GetGroup(int key1)
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{
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Dictionary<int, ItemData> itemDataGroup;
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m_ItemTable.TryGetValue(key1, out itemDataGroup);
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if (itemDataGroup == null) { return null; }
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if(m_ItemDescTable.ContainsKey(key1)) { return m_ItemDescTable[key1]; }
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var group = new SortedList<int, HandBookDesc>();
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foreach (var item in itemDataGroup) {
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if(item.Value.ReadAlready == false) { GetConfig(key1, item.Key); }
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group.Add(item.Key, item.Value.Item); }
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m_ItemDescTable.Add(key1, group);
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return group;
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}
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public bool Has(int key1, int key2) { return m_ItemTable.ContainsKey(key1) && m_ItemTable[key1].ContainsKey(key2); }
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}
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public partial class HandBookDesc
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{
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public partial class Reward
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{
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/// <summary>
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/// 0阶段奖励类型1
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/// </summary>
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public int Type { get; set; }
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/// <summary>
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/// 0阶段奖励id1
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/// </summary>
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public string Id { get; set; }
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/// <summary>
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/// 0阶段奖励数量1
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/// </summary>
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public int Count { get; set; }
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}
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public static readonly string _KEY_InternalId = "InternalId";
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public static readonly string _KEY_id = "id";
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public static readonly string _KEY_stage = "stage";
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public static readonly string _KEY_nextStage = "nextStage";
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public static readonly string _KEY_library = "library";
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public static readonly string _KEY_questList = "questList";
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public static readonly string _KEY_reward_0_Type = "reward_0_Type";
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public static readonly string _KEY_reward_0_Id = "reward_0_Id";
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public static readonly string _KEY_reward_0_Count = "reward_0_Count";
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public static readonly string _KEY_reward_1_Type = "reward_1_Type";
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public static readonly string _KEY_reward_1_Id = "reward_1_Id";
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public static readonly string _KEY_reward_1_Count = "reward_1_Count";
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public static readonly string _KEY_reward_2_Type = "reward_2_Type";
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public static readonly string _KEY_reward_2_Id = "reward_2_Id";
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public static readonly string _KEY_reward_2_Count = "reward_2_Count";
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public static readonly string _KEY_reward_3_Type = "reward_3_Type";
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public static readonly string _KEY_reward_3_Id = "reward_3_Id";
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public static readonly string _KEY_reward_3_Count = "reward_3_Count";
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/// <summary>
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/// 内部ID
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/// </summary>
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public int InternalId { get; set; }
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/// <summary>
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/// 活动组
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/// </summary>
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public int id { get; set; }
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/// <summary>
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/// 阶段
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/// </summary>
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public int stage { get; set; }
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/// <summary>
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/// 下一阶段
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/// </summary>
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public int nextStage { get; set; }
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/// <summary>
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/// 任务库
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/// </summary>
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public int library { get; set; }
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/// <summary>
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/// 任务列表
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/// </summary>
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public int[] questList { get; set; }
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public Reward[] reward { get; set; }
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public Dictionary<string, Type> listDic = new Dictionary<string, Type>();
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public HandBookDesc()
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{
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reward = new Reward[4];
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reward[0] = new Reward();
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reward[1] = new Reward();
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reward[2] = new Reward();
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reward[3] = new Reward();
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listDic.Add("reward", typeof(Reward));
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}
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public int GetKey1() { return id; }
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public int GetKey2() { return stage; }
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public bool ReadItemBin(TabBinFile txf, bool readKeyOnly)
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{
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InternalId = txf.GetintByIndex(_KEY_InternalId);
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id = txf.GetintByIndex(_KEY_id);
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stage = txf.GetintByIndex(_KEY_stage);
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if(readKeyOnly) { return true; }
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nextStage = txf.GetintByIndex(_KEY_nextStage);
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library = txf.GetintByIndex(_KEY_library);
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questList = txf.GetintArrayByIndex(_KEY_questList);
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reward[0].Type = txf.GetintByIndex(_KEY_reward_0_Type);
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reward[0].Id = txf.GetstringByIndex(_KEY_reward_0_Id);
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reward[0].Count = txf.GetintByIndex(_KEY_reward_0_Count);
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reward[1].Type = txf.GetintByIndex(_KEY_reward_1_Type);
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reward[1].Id = txf.GetstringByIndex(_KEY_reward_1_Id);
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reward[1].Count = txf.GetintByIndex(_KEY_reward_1_Count);
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reward[2].Type = txf.GetintByIndex(_KEY_reward_2_Type);
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reward[2].Id = txf.GetstringByIndex(_KEY_reward_2_Id);
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reward[2].Count = txf.GetintByIndex(_KEY_reward_2_Count);
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reward[3].Type = txf.GetintByIndex(_KEY_reward_3_Type);
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reward[3].Id = txf.GetstringByIndex(_KEY_reward_3_Id);
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reward[3].Count = txf.GetintByIndex(_KEY_reward_3_Count);
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return true;
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}
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public QuestEXDesc[] GetQuestListDesc()
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{
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var res = new QuestEXDesc[questList.Length];
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for (var i = 0; i < questList.Length; i++)
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{
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var ret =QuestEXDescMgr.Instance.GetConfig(questList[i]);
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res[i] = ret;
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}
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return res;
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}
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}
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