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199 lines
2.8 KiB

#if !XLUA_GENERAL
using UnityEngine;
#endif
using System.Collections;
using System.Collections.Generic;
using XLua;
using System;
using System.IO;
[LuaCallCSharp]
public class NoContClass{
public int key1;
public int key2;
public bool key3;
public int add (int a, int b)
{
return a + b;
}
public static int d;
public static int dec(int a, int b)
{
return a - b;
}
}
namespace testLuaCallCS
{
[LuaCallCSharp]
public class OneParamContClass{
public int key1;
public int key2;
public bool key3;
public int add (int a, int b)
{
return a + b;
}
public OneParamContClass(int a)
{
key1 = a;
key2 = 1;
}
}
[LuaCallCSharp]
public class MultiContClass{
public int key1;
public int key2;
public bool key3;
public int add (int a, int b)
{
return a + b;
}
public MultiContClass()
{
key1 = 1;
key2 = 1;
}
public MultiContClass(int a)
{
key1 = a;
key2 = 1;
}
public static int d;
public static int dec(int a, int b)
{
return a - b;
}
}
[LuaCallCSharp]
public class TwoParamsContClass{
public int key1;
public int key2;
public bool key3;
public int add (int a, int b)
{
return a + b;
}
public TwoParamsContClass(int a, int b)
{
key1 = a;
key2 = b;
}
}
[LuaCallCSharp]
public class OverClassA : MultiContClass
{
public int key3;
public int sub(int a, int b)
{
return a - b;
}
}
[LuaCallCSharp]
public class OverClassB : MultiContClass
{
public int key4;
public int sub(int a, int b)
{
return a - b;
}
public static bool bValue;
public static void Set(bool flag)
{
bValue = flag;
}
protected internal int sum(int a, int b, int c)
{
return a + b + c;
}
}
[LuaCallCSharp]
public class OverClassC : OverClassB
{
public int key5;
public int div(int a, int b)
{
if (b != 0) {
return a / b;
} else {
return 0;
}
}
public int sub(int a, int b)
{
return a - b + 1;
}
}
public class NoGenOverClassA : MultiContClass
{
public int key4;
public int sub(int a, int b)
{
return a - b;
}
public static bool bValue;
public static void Set(bool flag)
{
bValue = flag;
}
}
[LuaCallCSharp]
public class OverClassCDeriveNGA : NoGenOverClassA
{
public int key5;
public int div(int a, int b)
{
if (b != 0) {
return a / b;
} else {
return 0;
}
}
}
[LuaCallCSharp]
public abstract class abstractFatherClass
{
public abstract int add(int a, int b);
public int a;
}
[LuaCallCSharp]
public class ChildCalss:abstractFatherClass
{
public override int add(int a, int b)
{
return a + b;
}
public void setA( int value)
{
a = value;
}
public int getA()
{
return a;
}
}
[LuaCallCSharp]
public static class StaticTestClass
{
public static int n = 0;
public static void Add()
{
n++;
}
}
}