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#if !XLUA_GENERAL
using UnityEngine;
using System.Collections;
using XLua;
public class Main : MonoBehaviour {
LuaEnv luaenv;
// Use this for initialization
void Start () {
luaenv = LuaEnvSingleton.Instance;
luaenv.DoString ("require 'main'");
}
// Update is called once per frame
void Update () {
luaenv.GC ();
}
}
#endif