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13 lines
402 B

using Entitas;
namespace CoreGame.Render
{
public class AbilityFeature : Feature
{
public AbilityFeature(CombatContext context)
{
Add(new AbilityTickSystem(context), new SystemTickInfo(){frameSpan = GameTime.MiddleSpanTime});
Add(new RefreshableHpShieldReloadSystem(context), new SystemTickInfo(){frameSpan = GameTime.LowSpanTime});
}
}
}