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45 lines
1.4 KiB
45 lines
1.4 KiB
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using ProtoCSStruct;
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using Sog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Game
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{
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/// <summary>
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/// 活动榜
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/// </summary>
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public class ActRankTigger
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{
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private static Action<PlayerOnGame, int, bool>[] m_actRank_Event = new Action<PlayerOnGame, int, bool>[((int)ActRankType.Size)];
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public static void RegisterAll()
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{
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m_actRank_Event[(int)ActRankType.None] = TiggerNone;
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m_actRank_Event[(int)ActRankType.MainlandLevel] = TiggerMainLand;
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}
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/// <summary>
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/// 单个触发
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/// </summary>
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/// <param name="player"></param>
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/// <param name="type"></param>
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public static void TiggerActRank(PlayerOnGame player, ActRankType type, int score, bool updateData = false) => m_actRank_Event[(int)type](player, score, updateData);
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//整体触发
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public static void TiggerNone(PlayerOnGame player, int num, bool updateData = false)
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{
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TraceLog.Error("PopBagCondition.TiggerNone select none player:{0}", player.UserID);
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}
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public static void TiggerMainLand(PlayerOnGame player, int mainland, bool updateData = false)
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{
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if (mainland <= 0) return;
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TraceLog.Trace("PopBagCondition.TiggerMainLand select player:{0} mainlan:{1}", player.UserID, mainland);
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}
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}
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}
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